![]() ![]() Sounds to me like that means no one has a real answer to this yet. When asked if Roguetech was going to be reworked to be compatible with whatever the official release is, she responded that Roguetech will still be around even if they had to write their own version of Modtek. BattleTech Mods Balance Heavy Metal Plus Rerelease Heavy Metal Plus Rerelease. New Equipment and Weapons are available in Skirmish. They announced "official" mod support, but haven't released details, hence the OP's post.Īll I have heard so far was a question answered by Lady Alekto. EndosteelCompatible with BT 1.9.x and ModTek 0.7.7 This mod is an addition to HBS Heavy Metal DLC. Now, with the upcoming release of Heavy Metal that hope is becoming reality. If you save your game with mods installed, those saves will no longer be loadable if you uninstall the required mods. Launch BattleTech, and the mod should now be removed from the list PLEASE NOTE - Mods affect saves. They had hoped that the deal with Paradox was going to open the door to official support, rather than the unofficial support they already provide, but it hadn't happened yet. Delete the mod you inserted into the BattleTech/mods folder in step 2 of installation 2. ![]() We got a lot of exciting ground to cover here, so we’re just going to dive right in. It adds two new Mechs in addition to those introduced in the BattleTech: Heavy Metal DLC Warhammer and Marauder new maps, new contracts (hooray for variety), and other quality-of-life. 7 BattleTech: Urban Warfare Expansion Pack 8 BattleTech: Heavy Metal. The company simply didn't have the money and resources for official support without compromising something else. BattleTech’s Heavy Metal expansion arrives on November 21st, and it is bringing 470 metric tons of new weapons and ‘Mechs. Although it is an official BattleTech product, the subject of this article does. It works by allowing (a duplicate of) the event responsible for the spawn of the next campaign step to pop again. HBS has said during several streams that the primary reason there was no official mod support was cost. This mod provides a workaround to the 'Heavy Metal' DLC campaign bug, where if a Flashpoint other than the first is left to expire, it doesn't respawn and the campaign is stalled forever.
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